Penthouse Interior

Type: 3D/Still

Personal project, I saw this nice photo of an interior in a magazine I was reading. I tried to recreate it as close as possible in 3D and it turned out quite nicely I'd say.

Elgiganten Commercial

Type: 3D/Animation

A spot for one of swedens leading electronics supplier Elgiganten, made by Forsberg & CO. I made all the 3D and compositing in the shot with the letters and 3D and some comp on the packshot.

Voice recorder

Type: 3D/Still

This one is also made for the interior mentionend below, I'm pretty happy with the model though the topology was a bit trickier than I'd expected. Two ordinary maya spotlights, no fancy GI-solution or anything like that, pretty much the same setup as for the Pepsi-can.

Pepsi can

Type: 3D/Still

I needed a decent model of a soft drink can for an interior I'm working on, this is what I came up with. It makes a quite nice product render I'd say. I actually cut up a pepsi can with a knife and a pair of scissors and put the flattenend can in my scanner to obtain a high-rez texture.

Graduation Project

Type: 3D/Animation

A school-project I made with the same crew that I worked with on the BRIO-spot. We wanted to put a ballistic missile in the air and follow it on it's way towards the Stockholm Globe Arena. And in my oppinon we pretty much achieved just that. Though it would have been more effectful if we had found the time to put some sound to it.

Tiger II WIP

Type: 3D/Animation

A work in progress, I'm trying to recreate the most terrifying piece of machinery of the World War II. The Panzerkampfwagen VI Ausf. B, or it's more common name "Tiger II". Modeling phase more or less complete.

Purple Interior

Type: 3D/Still

A personal project in Architectural Visualization. I found yet another beautiful photo over at deviantart.com that I wanted to visualize in 3d. Here is the original photograph: http://www.deviantart.com/deviation/10486680/

Another Staircase

Type: 3D/Still+Animation

This is for an assignment in school where we were to find a photo of an interior, any interior and then visualise it in 3D. The most important issue of this project was lighting, to match the lighting of the photo we choose as close as possible to our 3d-visualisations. Here is the original photograph: http://www.deviantart.com/deviation/25615456/

Nokia Commercial

Type: 3D/Animation

A wordwide tv-commercial that I worked on during my internship at Fido Film. My part in the project included modeling, rigging, animation and rotoscoping.

Boxer Commercial

Type: 3D/Animation

A tv-commercial for the swedish cable-operator Boxer that I worked on during the "Fido" internship. My part in the project included modeling, animation/rigging and some lighting.

Ahlgrens Commerical

Type: 3D/Animation

A commercial for the big screen, also produced during the same internship mentionend abow. My duties here where among other things modeling, shading and major lighting. I mainly worked on the "hangar" and "night"-scenes.

T&P Campaign

Type: 3D/Flash/Animation

A micro-site for client Tenant & Partner who wanted to communicate to their customers that they'd moved to a new location and obtained new premises. I felt that it would be a pretty cool idea to make a digital "map" of the new location but in 3d-space, and so did T&P.

Brio Commercial (DivX)

Type: 3D/Animation

A school-project I made with two other guys from my class The briefing was to come up with a 15 second spot for a BRIO-toy of your choise.

Ashtray Model

Type: 3D/Still

A model made for a nurbs-modeling assignment in school, it turned out quite nicely with the right hdri-lighting I'd say.

Grinder Challenge

Type: 3D/Still

We had a 3d-challenge last year at school, it was pretty straightforward where the only requirement was to come up with a still containing some sort of a grinder. I choose a good 'ol coffe-grinder, I'm pretty happy with the model but the lighting didn't turn out exactly as I wanted.

Trost

Type: 2d/Illustration

An illustration I made for my application for Beckmans School Of Design. We were to illustrate the words "threat" and "solace/comfort" as a metaphor, this is my interpretation of the word "solace". Apparently I didn't make the cut, but I was happy with my application all the same.
Original size 300 dpi A3

Xmas Greeting

Type: Web/Flash

Interactive xmas-card I did for client Tenant & Partner back in the day when I had just started to explore the wonderful world of 3d. It's made with flash and cinema 4d.

T&P Campaign

Type: Web/Flash

A mini campaign-site in flash for client Tenant & Partner in purpose of hire out the premises of Norske Veritas.

Skärgårdsfiske logodesign

Type: 2d/Logodesign

Anders Krus, owner of Skärgårsfiske Stockholm wanted a new fresh logo for his company and was kind enough to hire me for the job.

Complete Solutions

Type: Web

Complete Solutions Sweden felt that they were in an urgent need of a new website for themselves and I got the opportunity to prove myself.

Sportfiskeonline

Type: Web

A hobby-project done in my freetime, If you didn't know, I'm a hell of a pikefisherman!

Organic Lair

Type: 3D/Illustration

3d-abstract illustration done in 2004. I was really into this genre of art back then.
Made with cinema 4d and photoshop.

Lahar Konstrukt

Type: 3D/Illustration

3d-abstract illustration done in 2004. I think I worked on and off for a couple of months on this piece and it turned out quite nicely in the end I think.
Made with cinema 4d and photoshop.

Aquatic Junction

Type: 3D/Illustration

3d-abstract illustration done in 2004. I even came up with my own interpretation of the piece: "Deep down in the sea, so deep that the water even isn't blue anymore. A junction exists...a junction that erupts in all the energy that the ocean can mobilize, to give life to the magical creatures living down here in the dark...".
Made with cinema 4d and photoshop.

Thailand 2002

Type: Flash/Photography

On my sparetime I like to travel south-east asia, back in 2002 I traveled through Thailand for two months. And I wanted to put some of the photos I took during the trip on display and this is how the showcase of this turned out.

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